Share Content Published November 4, 2019 Zeiss Distagon T* 18mm f/2.8 Prototype 3D model for a Zeiss Distagon T* 18mm f/2.8 Prototype lens w/ a cross section of the interior glass elements as an Optical Diagram. 3d zeiss distagon prototype prototype See more in 3D Software
Share Content Published November 4, 2019 Zeiss Distagon T* 18mm f/2.8 Prototype 3D model for a Zeiss Distagon T* 18mm f/2.8 Prototype lens w/ a cross section of the interior glass elements as an Optical Diagram. 3d zeiss distagon prototype prototype See more in 3D Software
Share Content Published November 4, 2019 Zeiss Distagon T* 25mm f/1.4 Prototype 3D model for a Zeiss Distagon T* 25mm f/1.4 Prototype lens w/ the interior glass elements as an Optical Diagram 3d zeiss distagon prototype prototype See more in 3D Software
Share Content Published March 18, 2017 Sunset Tower Quad vertex mesh models and 3D volumetric clouds. Tower Model is 'skinned' in cubes placed by a parametricly controlled physics engine. Modeled and rendered in Carrara. See more in 3D Software
Share Content Published March 18, 2017 Traxx on Red Beach Quad vertex mesh models and terrain. Modeled and rendered in Carrara. Camouflage texture on Traxx is proceduraly generated. See more in 3D Software
Share Content Published March 18, 2017 Obsolete Quad vertex mesh models and terrain. Modeled and rendered in Carrara. Post in PhotoShop for 'vapor trails'. See more in 3D Software
Share Content Published March 18, 2017 Spigot & Sickle 3 Final rendering, complete with micro-displacement mapping and fully textured. See more in 3D Software
Share Content Published March 18, 2017 Spigot & Sickle 2 Smoothed version of quad mesh model, and test rendered in Carrara using an HDRI lighting setup with AO (ambient occlusion). See more in 3D Software
Share Content Published March 18, 2017 Spigot & Sickle 1 Completion of a set of basic non-smoothed meshes in the modeling stage, using only quad faces. Rendered in Carrara with a simple wireframe texture shader to highlight the actual mesh edges. See more in 3D Software
Share Content Published March 18, 2017 SunRunner 2 Original vertex mesh model, buildings, props and terrain - created and rendered in Carrara using a custom 'Mars' HDRI light probe. See more in 3D Software
Share Content Published March 18, 2017 SunRunner 1 Original vertex mesh model - created and rendered in Carrara. See more in 3D Software
Share Content Published March 4, 2017 HT-Female-2017-Modo.jpg A screenshot of a 3D female figure in Modo 601. This is a 3D high polygon 'Quad' model undergoing setup for bones, figure morphs, and realistic texturing. See more in 3D Software